graphicsEngine.c | int fps | initGraphics() | checkTime() |
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| | | | | showEngine.c | showFps() | showWorld() |
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| windowsEngine.c | int widthScreen | int heightScreen | initWindows() | fullscreen() | closeWindows() | initOpenGl() |
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| | physicsEngine.c | double gravity | updateDiscsPosition() | saveDiscsProperty() |
| | collision.c | manageCollision() |
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| | | | | | | player.c | int numberPlayer | T_player* tabPlayer | T_player | T_key | initPlayers() |
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| disc.c | int numberDisc | T_disc* tabDisc | T_engine | T_disc | initDisc() | angleBetween2Disc() | distanceBetween2Disc() |
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| rectangle.c | int numberRectangle | T_rectangle* tabRectangle | T_rectangle | initRectangle() |
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